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#101 Re: Main Forum » This game is unplayable because of cheater! » 2014-04-15 15:16:42

In his house, whether the buttons are sticky or not makes no difference, as there's a leap of faith there anyway. However, the non sticky buttons could technically be hooked up to a press counter (a complex piece of electronics zed and I thought up back in v8 that counts the amount of times a button has been pressed), thus making the lock very, very hard to guess. It would be interesting to see somebody build a phony combo lock with the real solution being a single-button press counter.

#102 Re: Main Forum » Hacking Fortress Theory. » 2014-04-15 15:13:02

MMaster wrote:

You would have to simulate it on server which is the only way to completely get rid of cheats like this, then you can implement things like occlusion culling and so on. But I guess running all clients on single server and doing HTTP request per turn is not really good use of server resources.

This is what I was referring to. It's been mentioned for as long as I can remember, ever since there was the big hacking problem in v5, but it's far too impractical to implement. I wish there was some way to do something similar to this, but with less server load.

#103 Re: Main Forum » This game is unplayable because of cheater! » 2014-04-15 14:44:43

MMaster wrote:

Is it just me or do people use 2,3,5 combo really often? Even I used it in my first house with combo lock.

2,3,5 is always my third guess when trying to guess a lock, after 1,3,5 and 2,4,6 but before 1,4,5.

#104 Re: Main Forum » Hacking Fortress Theory. » 2014-04-15 14:42:30

MMaster wrote:

Of course you can do it with DLL injection.

Can't you have protected processes in some of the newer versions of Windows to prevent vulnerability by DLL injection? I think I read that somewhere, but I'm not sure, and I don't use Windows so I can't test it.

You have everything - now find out how to prevent it.

I think there's really nothing the game itself can really do to prevent DLL injection, or memory scanning, or whatever other hacks are possible, without pinging the server to get visible tiles every time a step is made, which wouldn't work given the current server capacity. I could be wrong, as I don't do security stuff myself (I'm an EE guy - feel free to correct anything dumb I say, cullman or MMaster), but from what I know, there's not much we can do.

#105 Re: Main Forum » Neighboorhood News » 2014-04-15 14:13:43

Kimenzar wrote:
Blip wrote:

I made it unsolvable by robbing him a while back. The cat died when I progressed past that section after having used it to hit a switch.

Then, why didn't you robbed the house again with the map in your hand? =P

Because I didn't have the tools to do so, now that it was broken.

Also, Iceman, you would make a great reporter.

#106 Re: Main Forum » Hacking Fortress Theory. » 2014-04-15 13:53:08

poor wrote:

regardless of how you're doing it, you shouldn't be hacking.

Even if it's just to show it's possible? Even if it's never actually used to someone's advantage?

it might be smarter to just email Jason (and maybe iceman, as it's his mod), rather than posing it on the forums.

Eh. He's not publicly revealing how to do it.

Well, saying that it's hackable by injection, and showing a program that performs injections for you, is enough for some wannabe hacker perusing the forums to get pretty far in making his own hack.

#107 Re: Main Forum » The Life and Times of Christopher Alvin Harris (With Part 5!) » 2014-04-15 13:49:16

And now for the part you've all been waiting for: Scott and Brit get robbed! Harris also goes a little bit insane, as you'll probably be able to tell. But his new house is nice! I'll do a full house write up soon.

Part 4: the Gamble

4/2/14 - I have nothing left to live for. I bought another painting, called "Dermatillomanian Cultivation". It looks nice with my first painting. I guess that these were the paintings stolen from the Getty. If I was a hero, I'd get them all and return them. But I just clubbed a man's children to death - I'm no hero. So I guess I'll keep my paintings to myself...
Anyways, it doesn't really matter. A good chunk of the paintings are all held by David Michael Scott, and he's too rich for me to rob him. I guess I could, though. I wonder is his house changed much from when I saw it in the paper. I bet it has, but there's no harm in trying. I could die, but at this point I'd embrace death; it would finally get me out of this place.

Police Report: 4-3-14, Report of Major Robbery
The house of David Michael Scott was robbed of $120,000 and 51 paintings by Christopher Alvin Harris. Harris came equipped with 15 wire cutters, 20 saws, 5 explosives, 10 crowbars, 10 pieces of drugged meat, 10 bottles of water, 10 bricks, and one handgun. In the course of the robbery, Harris used 6 crowbars, 4 explosives, 13 wire cutters, 2 saws, and 3 bricks. As Mr. Scott had no surviving family members, nobody was killed.
Unfortunately, the police were unable to arrive in time, as the 20 minute first responder delay had not yet expired. Why do we have that policy anyways? It seems rather dumb...
Security cameras captured this image as Harris approached Scott's vault:
vkfrjIc.jpg

4/3/14 - I'm rich! I have art! It was worth it! Nobody will stand in my way! I guess it may have been a bad idea to spend all my new money on paintings, though. I have to stop those idiot robbers, coming to take my art. You'll never have it, you little fuckers! You won't take what's mine!
I'll just grab somebody else's money to make some upgrades. I guess I'll just try Brit's place.

Excerpt from a notebook titled "fuckers out to GET ME", written by Christopher Alvin Harris on 4/3/14:
Brit's Place: I think he's got a clock. Clocks are dumb, why would he have a clock? Turn off the clock, Brit! You don't deserve your clock! You don't deserve your money! GIVE IT TO ME!!!
*Illegible Scribbles follow for a page and a half.*

Testimony: David Charles Brit
"He kept coming in, bypassing my entrance trap, and just running back and forth. I was worried he might know the solution. When the door opened, he left. Then he came back with more tools, but not enough. He left again... when he returned, he cut upwards. He took my money! *sobbing* It was all I had, and he took it!"
-Note: David Charles Brit later hung himself in his own trap. He will be missed. His house blueprint was later released in the local newspaper, showing his 512 step clock: http://castledraft.com/editor/hHRuAT

4/4/14 - I have a new place, and it'll stop you. It'll stop ALL OF YOU! You'll all think you're SO GREAT, but then you'll be DEAD. And I'll have your tools. And then, and then... I'll BUY MORE ART! I always hated the Getty. I hate you all. Nobody can keep me from my art. NOBODY, DO YOU HEAR? NOBODY!

jpjeNEi.jpg

#108 Re: Main Forum » The Life and Times of Christopher Alvin Harris (With Part 5!) » 2014-04-15 13:16:00

FreeLove wrote:

Amen on the 512 step clock. Loved that trap!

As for Mr. Harris, this is as far as I ever got, before you updated your house, and I got real busy at work all week:
http://castledraft.com/editor/NYe1lT

So you were the one who got so far! Good job!

#109 Re: Main Forum » Hacking Fortress Theory. » 2014-04-15 12:41:03

I'm honestly not that shocked that TCD is hackable by a DLL injection. I think that having protected processes only works on Windows 7 or higher anyways (and TCD isn't a Windows 7+ exclusive), and messing with ld or dyld should work for Linux or Mac, respectively.

The point is that, regardless of how you're doing it, you shouldn't be hacking. I do think it's good that you're bringing this up, but it might be smarter to just email Jason (and maybe iceman, as it's his mod), rather than posing it on the forums.

#110 Main Forum » Tutorial: The Ordered Combination Lock » 2014-04-15 12:24:00

Blip
Replies: 13

Combination locks are pretty secure.. but what if you want them to be even more secure? What if you want to present what seems to be a small, thee or four bit, easy-to-guess lock, but really has more solutions than the robber knows? Then it's time to build your first ordered combination lock.

The basic idea of an ordered combination lock is using electronics to store data on whether one button was powered before another. Essentially, if button 1 was pressed, but button 2 wasn't pressed, power from button 1 would flow into a piece of electronics designed to store that powered state, regardless of whether power from button 1 gets cut off later. This stored "bit" is, in turn, hooked up to a voltage triggered or voltage triggered inverted switch, just as a button would bein a regular combination lock.

Luckily, there's a nice, compact piece of electronics that does just what we need. Here's a unit that, once supplied power, stays powered forever (unless broken by tools):
dAMiRqW.png

These bit storage units will be at the core of the ordered combination lock - they can store data over time, which is necessary for our ordering process. Usually, I'll set it up so that power is required to never pass to them, but alternatively, it can be set up that power has to be passed to them. Here's a quick, three bit example, which I'll then explain:

kebjUbo.png

The center button obviously has to be pressed, as its hooked up the the master power line just like it would be in a regular combination lock. However, it's also hooked up to two bit storage units which, if powered, prevent the master power from flowing. Thus, both of the outer buttons have to be pressed before the center button - otherwise, even if power is cut leading to the bit storage units by pressing the outer buttons, the bit storage units themselves stay activated, and still prevent the master power from flowing.
The master power is supplied by another bit storage unit, hooked up to the two outer buttons. This one needs to be activated for the power to be able to get through the lock and to whatever traps it's hooked up to. Here, the rightmost button has to be pressed first, as otherwise no power would ever reach the bit storage unit. Thus, the button order is 3,1,2.

How useful are these locks? Well, here's a 5-bit example, using the same electronics as above, with the two extra buttons only stopping power flow if pressed:
7atu8n5.png

Now, a regular 5 bit lock would have 2^5, or 32 possible combinations, which could eventually be guessed by pure chance. However, an ordered five-bit lock has far more solutions:
5 single button possibilities.
5*4 two button possibilities.
5*4*3 three button possibilities.
5*4*3*2 four button possibilities.
and 5*4*3*2*1 five button possibilities.
Thus, the total number of ways for a combination to be entered into an ordered 5-bit combination lock is:
5+(5*4)+(5*4*3)+(5*4*3*2)+(5*4*3*2*1) = 325 possible combinations.
That's 10 times more possibilities than a non-ordered 5-bit lock! Of course, the ordered lock takes up more space, but if you do have enough room, it's definitely worth building to keep your house that much more secure.

#111 Re: Main Forum » I quit as well & 'Multiple Accounts At Their Most Malicious' » 2014-04-15 12:06:31

FreeLove wrote:

there's no concrete endgame for everybody (what, steal all the paintings?).

That's my plan, at least. tongue

#112 Re: Main Forum » Neighboorhood News » 2014-04-15 11:46:30

Kimenzar wrote:

Alton James Malone, a tophouse in broken state has been taken down. There is a suspicion, that a friend made it unsolvable or a dual account. Necessary Cats were dead to get any further into this, placed with otherwise weak commitgates, house. An Anonymous Message from the robber said, that he felt the urge to take down this unhonorable house, at all costs.

I made it unsolvable by robbing him a while back. The cat died when I progressed past that section after having used it to hit a switch.

#113 Re: Main Forum » The Painting Directory » 2014-04-14 21:24:38

Cylence wrote:

The dead daughter actually prevents the family (assumed alive) from being on the bottom path, since they block family movement. Just a tip if you see dead family. I was hoping that would tip off family killers and cause them to go up where they would spend upwards of 30 guns to find... well, the whereabouts of his family will be undisclosed. smile

I let him know how you did it but he's still reeling from the loss. His first big loss.

It looks like me being an idiot and not seeing what was right in front of my face payed off for once. tongue

#114 Re: Main Forum » Real money contest $200 via paypal - Real money bounty on.... » 2014-04-14 21:22:17

Lord0fHam wrote:

what are you spending the reward on blip?

Part of it's probably going towards a new soldering iron; my old one's old and really bad, and I need a new one for a project. I may be buying other electronics stuff as well.

btw, Ham, why weren't you able to take part in the contest? Had cullman shown you his map before?

#115 Re: Main Forum » Real money contest $200 via paypal - Real money bounty on.... » 2014-04-14 19:22:23

Thanks so much! Just so everybody knows, cullman did follow through with payment, and I've made a nice $200.
Now that nobody can use this to ninja me, here's my proof screenshot:
GZphP2U.png

#116 Re: Main Forum » Real money contest $200 via paypal - Real money bounty on.... » 2014-04-14 18:47:58

cullman wrote:

Actually getting less visitors, but my entry way is way scarier.  I've only had about 7-8 people take more than 3 steps since announcement.  I will keep contest going as long as it takes.

Look up one post, buddy. You won't be getting many visitors anymore (unless you have a wife).

#117 Re: Main Forum » Real money contest $200 via paypal - Real money bounty on.... » 2014-04-14 18:45:32

Got it! Will post proof soon, I have to go eat dinner right now.

#118 Re: Main Forum » Real money contest $200 via paypal - Real money bounty on.... » 2014-04-14 11:42:15

cullman wrote:
Blip wrote:

I'll give it a shot this evening, probably.

It's not that hard of the house, so no alts!  I suspect I will be sending you $200 tonight, blip smile

Okay, that's fair, no alts will be used. I'll try chain robbery instead. tongue

#120 Main Forum » Is Money Destruction too Easy? » 2014-04-14 10:08:47

Blip
Replies: 6

This weekend I went on a robbing spree, and I'm amazed at the damage it caused. I think I single-handedly destroyed over $400k. The top houses are now at values of $20k-$30k. Is that too much damage for a single player to cause? Is there a way to balance it so that so much cash can't be taken out of circulation at once?

#121 Re: Main Forum » The Bounty Issue » 2014-04-14 10:06:15

I think that would work. Another idea that I considered is having the bounty of a player who dies based on their wealth at the time they die. i.e. the bounty on a player would be [wealth-2000]/factor. This would also fix the "bounty for family" thing - as killing and robbing wouldn't affect bounty.

Anyways, I think we can all see that the bounty system is a mess, but it seems very hard to fix without possibly messing with the cash balance in the game, which is already pretty delicate.

#122 Re: Main Forum » I quit as well & 'Multiple Accounts At Their Most Malicious' » 2014-04-14 09:59:55

Welkin wrote:

Then I had a time where my house was locked out by Alec Sean Farley who in combination with JGA did this strange tag-team lock. During this time every click of 'return to house' that got denied refreshed the list that I had filtered to his account. I watched his money go from 2k, to 12k, to 60k, to 30k (I assume he grabbed items from his stock? Maybe had an account rob him back to take half?) in the span of literally minutes. I could do nothing, luckily this guy was not able to break too much of the surface, but then I realized the scope of the money he could pull in.

He basically was un-killable, only thing I could target was JGA which he had no investment in. He was only a front to attack me and take any heat he could get. ASF and his 30k that wasn't used to attack me dissipated. This annoys me so much, after two days of being stalked by this guy I gave up. It's not like my value was even that high, I was mid on the top 8 list. Not sure what he was doing but I'll be damned if it didn't ruin my fun. Being attacked by people you can defend from and attack back, that would be ok. Being targeted by someone you do not know, who can siphon his resources seemingly at a whim, who sends an alt to lock me out of my house while he sets up another account, that is not ok.

So I guess I was Farley, and I'm assuming that you're Mr. Black, as he was my final target late yesterday. Here's my part of the story.

After I suicided to put Kane's paintings back to auction, I was left with lots of chills on most stepping stone houses, so my chain robbing possibilities were limited. I managed to get one account up to a good chunk of cash, and ended up using the other as a bare minimum scout. I robbed somebody (don't remember who) and used my winnings to take down Case. The only other top house that I didn't have chills on was Black, and only with my wealthy account: Farley. Thus, I did a bunch of scouting of Black's place with Farley, then eventually began a larger robbery that nearly got the cops coming. As I was rushing to try and finish, after running out of drugged meat and being chased by a dog, I ran into a wall-dog in front of me. I had no option other than to die.

As for my rapid cash rise, that wasn't from any alt abuse, it was from successful robberies. And when my money dropped, it wasn't because I was transferring cash - it was because I had grabbed a bunch of tools for a robbery.  During the chain the took down Case, I only used my other account once, and as a suicide scout for the second house in the chain. I also was clearly not conspiring with eppfel, mostly because I robbed him for $100k.

Frankly, I don't see the problem here. Welkin was targeted by two different people, neither of us working together. It just so happened that two wealthy people targeted him at once! If anything, this shows the problem with this forum: two separate players get branded as cheaters for playing the game regularly. I was just chain robbing, and people assume that I was getting rich off bounty transfers, and that I was conspiring with JGA! Not a single person, other than eppfel who knew better, realized that. And nobody seems to be reading the truth here: AMWhy, cullman, TheRealCheese, and others are still claiming that what happened was due to alts.

#123 Re: Main Forum » The Painting Directory » 2014-04-13 17:35:53

Cylence wrote:
Blip wrote:

I got Kane and Geyer, but somebody grabbed Geyer's painting from my empty vault...

2 questions for BLIP,
The only thing that makes sense to me is that you've got a "funded" alt scout. Something I hadn't prepared that design for.
Moving south with a dog chasing you and no safe path definitely meant it was a suicide scout, not a safe probe. So the main purpose of the trip was to see what was down there. The design was unprepared for high budget suicide scout besides a chain robber. However the difference would be the chain robber wouldn't take that path since they are trying to hit the vault (not just scout an area and die).

What I've been attempting this weekend is a tactic I call "double chaining". I'll have two robbing chains going simultaneously, so that the shorter, less valuable chain can essentially do funded suicide scouting for the longer chain. It's very effective at rapidly dismantling wealthy houses - essentially, I can do suicide scouting with lots of tools. The cost is massive collateral damage to the neighborhood, notably in the many houses I've used to build up my chains.

2. Were you surprised the vault was there? I actually designed a bunch of puzzles and the vault was originally at the end of them. However, my friend got too nervous running the full no tool solution so I had to make another alternate vault location that was easier to get to. Hence why it was so close. Anyway, he said he's done for awhile, and wanted me to house sit. I ended up moving the vault back to my original intended first location (at the end of the puzzles). We'll see if he cools off and comes back before it gets cracked.

I was absolutely shocked. My only plan was to see whether the wife was located in the bottom or top corner; it's surprising how one can tell the approximate vault location from the wife path location and the initial curvature of the entrance path. I had assumed that the wife would be at the bottom, and the trap would go up, then down, then back up along the far wall to the vault. I just wanted a quick scout to check, so I tossed a very short chain at it. I was ready to either find a solid wall or a pit-bull waiting ahead of me.

eppfel wrote:
Blip wrote:

Case is down. big_smile

Edit: And I'm dead. Enjoy the bounty, Mr. Black! I'll be back soon!

Damn, that should have been a house against brute-force and you took the straightest path to the vault, with just the right tools. Could you break down your decisions or was just crush trough the first wall?
I was just preparing to get Seamans paintings to combine wealth and paintings. So, the competition goes on.

As I just said, it's easy to guess vault location from wife location and path curvature. I was guessing at a bottom right vault from the beginning.

Here's the logic behind that robbery:
1. I knew already what the entrance, up to the annoying powered doors, looked like. So I knew that I didn't need to cut those opening electric floors, and that some torches could keep me safe. The crowbars I brought were as a backup for this section; I didn't realize they would come in handy later.
2. I figured I'd try to sweep across the top, and then down, and that's what I did at first. Then, those pits at the top got in my way; I wanted to save my ladders. Thus, I followed what seemed to be the intentional path, although cutting my way through it.
3. Still hoping for a bottom right vault, I chose the bottom path for the set of commit gates. A dead end presented me with a way to hop to the next part of the trap for two ladders. I decided to take you up on that offer. As I could clearly see that the next wall was only one tile thick, I figured why not keep cutting. I found myself on a downwards path - exactly where I wanted to be.
4. I'm still not sure of the solution to that last section. I'm just glad that I had those crowbars I didn't use from earlier.

I guess my strategy was sort of a crush-though-the-first-wall approach, but with some intelligence. I tried to cut through weak spots, and use open paths when they were provided. Overall, that place was very pricey to crack - but I came off with a profit which I quickly wasted.

#124 Re: Main Forum » The Painting Directory » 2014-04-13 15:13:36

Case is down. big_smile

Edit: And I'm dead. Enjoy the bounty, Mr. Black! I'll be back soon!

#125 Re: Main Forum » Can someone explain this to me? » 2014-04-13 15:09:51

mala wrote:

here's another one

http://castledraft.com/editor/7q8CL2

supply power to the "safety button" first, otherwise you'll be locked out.

I've made a really nasty version of the "safety button" but since it's my actual last line of defense, you'll have to wait till my house goes down to see it big_smile

If you're Mr. Case, I think it's time we do see it. That was a stressful robbery. I'm glad I brought a crowbar. tongue

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