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Discuss the massively-multiplayer home defense game.

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#51 Re: Main Forum » Sale? » 2014-06-11 21:04:18

I'm with mala here, plain old advertising would certainly do the trick.

And to Pokahu, yes, but the occasional gamer who happens to like looking through all our houses to see if one is easily defeatable is exactly what this game needs.  That is the first M in MMO, which is Massive.  At this point it's an asynchronous multiplayer game among how many people?

Off-topic and On-topic all at the same time -->  maybe there should be a stats page detailing some cool stats (i.e. how many houses were robbed (today, week, month), deaths (day, week, month), longest walks (perhaps with animation showing the longest breakin [with death|without]))

#52 Re: Main Forum » Sale? » 2014-06-11 09:43:53

And I certainly think Jason makes a good point about how people tend to buy games they don't even play.  I am totally one of those people who collects games (mostly on sale),  I buy the humble bundle weekly, I am constantly buying anything in steam on sale that works in ***linux***.  Despite owning over 200 games now in my steam account, I constantly want to come back and play this simple game.  Perhaps it's time for another community run server?  I have some resources I might be able to dedicate to this.   Any interest?

#53 Main Forum » Sale? » 2014-06-10 23:40:43

thoth
Replies: 29

I know this is a touchy subject, given Jason has spoken so publicly on this concept.

However, I for one would like an injection of new players.  And I'm sure Jason would not mind an injection in his wallet as he creates the next game which we'll all spend money on.  In that case I move that we as a community vote on such a matter and then let our benevolent dictator see our votes and do as he pleases.

That being said, who would like to have new blood in this game? 

You might post here with an 'yay', or a 'nay'.

#54 Re: Main Forum » James Michael Henley... cheater? » 2014-04-21 14:05:55

well played, sir.  Now let's all map his new house!

#55 Re: Main Forum » James Michael Henley... cheater? » 2014-04-21 05:30:20

oh ya, after seeing his notes I feel like he's not cheating.  So thanks for that pagedMov, in fact pagedMov, here's my death too.  I'll die in your house, can you tell me what my bounty was?  I think it was $19,000

#56 Main Forum » James Michael Henley... cheater? » 2014-04-20 16:32:29

thoth
Replies: 9

I had 38 deaths in my current setup before getting robbed by James Michael Henley.  I am fairly certain he had a hacked client that shows invisibles as he solved both a four bit lock and an 11 bit combo lock without hesitation.  What can we do against these bastards?

#57 Main Forum » chill periods » 2014-04-14 06:20:29

thoth
Replies: 2

I thought you could scout without tools, but once you went in with tools the house would be chilled for at least 24 hours?

But this morning I see four visits from "Jason Delbert Kelly", three of which he carried tools.  All right after each other?

So why did he get three tries in a row with tools?

#58 Re: Main Forum » House visit count and death count reset? » 2014-04-13 18:18:30

from what I can tell, yes, it does auto unignore after the house is reset from a successful modification+self-test

#59 Re: Main Forum » House visit count and death count reset? » 2014-04-13 10:58:52

Thanks for the quick reply,  one more follow up, how does Patrick Victor Connel have only $1100 with over a thousand deaths in his house, that should be over a hundred grand?  Is he just presumably blowing it on tools and paintings?

#60 Main Forum » House visit count and death count reset? » 2014-04-13 10:39:40

thoth
Replies: 6

How do people keep resetting their house's visit/death count?  I see:

Brian Michael Shelton

has house worth $2000, and it keeps resetting to 0 0,  he's gotta be raking in deaths, or at least excited scout visits with an immediate leave

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